The Business of Games

Building the open garden: Web3 insights from Mythical Games’ Arron Goolsbey

Xsolla Season 1 Episode 23

Welcome to The Business of Games Podcast, brought to you by Xsolla.

In this Extended Cut, host Lia Ballentine talks with Arron Goolsbey, Chief Operating Officer at Mythical Games, about how the next generation of Web3 games is moving beyond labels to focus on fun, fairness, and lasting player value.

A 25-year veteran of the industry, Arron has led global publishing and technology efforts at Activision Blizzard, Meta, and Hasbro. Now at Mythical, he’s helping bridge traditional game development and blockchain innovation and creating ecosystems where players truly own and shape their digital worlds.

Arron shares how Mythical is blending proven free-to-play design with player ownership, why “Web3” should become invisible to players, and how openness and interoperability will define gaming’s next chapter.

Across the discussion, Arron and Lia explore:

  • Why Web3 should be an invisible technology, not a marketing label
  • How Mythical Games is blending studio development with an open digital-economy platform
  • What an “open garden” model looks like: safe, curated, but free
  • How early Web3 games confused speculation with participation
  • Why rebuilding trust starts with fun and fairness
  • The role of ownership and interoperability in long-term engagement
  • How AI and new tools are collapsing the gap between players and creators
  • What the “next version of the internet” means for developers big and small

Whether you’re a developer, publisher, or just curious about the evolution of digital ownership, this conversation unpacks how Web3 can move from buzzword to backbone and shape a more open, player-driven future for games.

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